Engine 26 by Daniel Hirschmann is a part of an ongoing project within the generative painting medium. It has been developed as a collaborative tool that allows the combination of pattern, structure, color, context and process to produce versioned art works. The software is written to allow for the gestural manipulation of live video and the output of a ‘painted’ moment in time.
The software has evolved over time as it has been used in different ways to produce images. Initially it was intended to reveal areas of photographs while painting them with a mouse or tablet. Later, the live video feed was added, and the mouse input remained. Finally, the live video informed the movement and style of the brush along the canvas.
The most recent version – Engine 26 – is a site specific, interactive installation created originally for the Whitney Gala and TED Women in 2010. Using various computer vision techniques to capture the movement of visitors through the camera, Engine 26 paints different areas of live video onto the digital canvas over time. Throughout the next year engine26.net will archive the various images, installations and activities created.
This artwork has been made possible with the support of:
AOL Artists aolartists.com
Acer Computers Acer computers
Daniel Hirschmann danielhirschmann.com
Dean Munford hirschandmann.com
George Profenza hrischandmann.com
Karsten Schmidt postspectacular.com
Jerome Rigaud electronest.com
TED Women ted.com
The Whitney whitney.org
Wolff Olins wolffolins.com